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  • 21.07.16

21.07.16 · Changes

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Update 21.07.16 authored Jul 19, 2021 by jang dong hyeok's avatar jang dong hyeok
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21.07.16.md
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......@@ -9,6 +9,50 @@ Defense_Game 만들기
* SpawnTower함수가 호출될 때 OnTowerCancelSystem코루틴을 멈춤
![image](uploads/72979b71971c51b480b027bb95aae159/image.png)
* OnTowerCancelSystem함수
![image](uploads/b54d2b4e16d7c2dd857ae90c1f356541/image.png)
*
\ No newline at end of file
* TowerWeapon.cs에서 WeaponType을 선언하고 WeaponState에서 AttackToTarget을 TryAttackCannon으로 교체
![image](uploads/2de6880eee6eee438b059d9f5cb39658/image.png)
* 헤더 어트리뷰트로 변수를 구분
![image](uploads/fac578aa89439f50680dd9b5f7ba88b8/image.png)
![image](uploads/3397244de9f1de4555ba0611b1bb4f5c/image.png)
* FindClosestAttackTarget함수 정의
![image](uploads/ece3aad776756b58570424e1bbc9754e/image.png)
* IsPossibleToAttackTarget함수 정의
![image](uploads/6dd2ce718ad751d8333773182294e473/image.png)
* SearchTarget 함수의 대상탐색 코드를 FindClosestAttackTarget함수를 호출하고 attackTarget에 저장
![image](uploads/73526f8cfdd4966284f8ee5aca9b1f98/image.png)
* AttackToTarget을 TryAttackCannon으로 교체
![image](uploads/46a3185393d6c215e494655202b507ee/image.png)
* LaserTower로 사용할 Tower02를 만듬
![image](uploads/3bc485254ed2ef4b7e08af2465337e97/image.png)
* Tower01과 마찬가지로 SpawnPoint를 조정
![image](uploads/69ec83ea628f652a5e45ce9974293f5d/image.png)
* LaserEffect Material을 만들고 기본설정을 해줌(노란색)
![image](uploads/681d1688daa2c2b0eb010b0629468615/image.png)
* LaserEffect 오브젝트를 만들고 LineRenderer 컴포넌트를 추가하고 Material에 LaseEffect 추가
![image](uploads/f1eb22354583fbbe339642ab80c2257a/image.png)
* LaserHitEffect Material을 만들고 image를 입힌후 색을 조절
![image](uploads/ad98dc7fad2049d8ddd8ef1232f6e91c/image.png)
* LaseHitEffect Particle System을 생성한 후 Material로 LaserHitEffect Material을 입힘
![image](uploads/f91ea03bf732bd17b213453d00d72a4f/image.png)
* Tower02를 프리팹으로 만들고 Hierarchy에서 삭제
![image](uploads/ef236dd77e1474a92e673cb93deacdd7/image.png)
![image](uploads/a1292535a9b087d9e62314feebeb219f/image.png)
* FollowTower01프리팹을 복제 후 FollowTower02로 이름을 바꾸고 보여지는 스프라이트를 바꿈
![image](uploads/6364b3c9dec0d18e11cbcfbfc7f9905a/image.png)
\ No newline at end of file
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