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  • 21.07.16

"vscode:/vscode.git/clone" did not exist on "622eecb46480df2db1b12ac75b3609282aa094fb"
Last edited by jang dong hyeok Jul 19, 2021
Page history

21.07.16

7월 16일

Defense_Game 만들기

타워건설 취소 및 레이저 타워 건설

타워 건설 취소

  • TowerSpawner.cs에의 ReadyToSpawnTower함수가 호출될 때 OnTowerCancelSystem코루틴을 호출
    image

  • SpawnTower함수가 호출될 때 OnTowerCancelSystem코루틴을 멈춤
    image

  • OnTowerCancelSystem함수
    image

  • TowerWeapon.cs에서 WeaponType을 선언하고 WeaponState에서 AttackToTarget을 TryAttackCannon으로 교체
    image

  • 헤더 어트리뷰트로 변수를 구분
    image
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  • FindClosestAttackTarget함수 정의
    image

  • IsPossibleToAttackTarget함수 정의
    image

  • SearchTarget 함수의 대상탐색 코드를 FindClosestAttackTarget함수를 호출하고 attackTarget에 저장
    image

  • AttackToTarget을 TryAttackCannon으로 교체
    image

  • LaserTower로 사용할 Tower02를 만듬
    image

  • Tower01과 마찬가지로 SpawnPoint를 조정
    image

  • LaserEffect Material을 만들고 기본설정을 해줌(노란색)
    image

  • LaserEffect 오브젝트를 만들고 LineRenderer 컴포넌트를 추가하고 Material에 LaseEffect 추가
    image

  • LaserHitEffect Material을 만들고 image를 입힌후 색을 조절
    image

  • LaseHitEffect Particle System을 생성한 후 Material로 LaserHitEffect Material을 입힘
    image

  • Tower02를 프리팹으로 만들고 Hierarchy에서 삭제

  • ButtonTower01Cannon을 복제 후 ButtonTower02Laser로 이름을 바꿈
    image
    image

  • FollowTower01프리팹을 복제 후 FollowTower02로 이름을 바꾸고 보여지는 스프라이트를 바꿈
    image

  • FollowTower02의 scale등을 조정
    image
    ======================================================================
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