Commit 1c847220 authored by jang dong hyeok's avatar jang dong hyeok
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parent 076f0c68
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Stick_movement : MonoBehaviour
{
public float speed = 0.0001f;
// Start is called before the first frame update
void Start()
{
position = GetComponent<Stick>
}
// Update is called once per frame
void Update()
{
if (Input.GetKey(KeyCode.Space))
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this.transform.Translate(0, speed * Time.deltaTime, 0);
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if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
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if (Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W))
{
if(this.transform() < this.transform(100,100,-1))
{
this.transform.Translate(0, 0, -speed * Time.deltaTime);
}
}
}
}
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