Commit e11c97e9 authored by KangMin An's avatar KangMin An
Browse files

Delete: Untracked Files-nodemodules & package.json

parent 9d3019a3
declare module 'assert/strict' {
import { strict } from 'assert';
export = strict;
}
/**
* Async Hooks module: https://nodejs.org/api/async_hooks.html
*/
declare module 'async_hooks' {
/**
* Returns the asyncId of the current execution context.
*/
function executionAsyncId(): number;
/**
* The resource representing the current execution.
* Useful to store data within the resource.
*
* Resource objects returned by `executionAsyncResource()` are most often internal
* Node.js handle objects with undocumented APIs. Using any functions or properties
* on the object is likely to crash your application and should be avoided.
*
* Using `executionAsyncResource()` in the top-level execution context will
* return an empty object as there is no handle or request object to use,
* but having an object representing the top-level can be helpful.
*/
function executionAsyncResource(): object;
/**
* Returns the ID of the resource responsible for calling the callback that is currently being executed.
*/
function triggerAsyncId(): number;
interface HookCallbacks {
/**
* Called when a class is constructed that has the possibility to emit an asynchronous event.
* @param asyncId a unique ID for the async resource
* @param type the type of the async resource
* @param triggerAsyncId the unique ID of the async resource in whose execution context this async resource was created
* @param resource reference to the resource representing the async operation, needs to be released during destroy
*/
init?(asyncId: number, type: string, triggerAsyncId: number, resource: object): void;
/**
* When an asynchronous operation is initiated or completes a callback is called to notify the user.
* The before callback is called just before said callback is executed.
* @param asyncId the unique identifier assigned to the resource about to execute the callback.
*/
before?(asyncId: number): void;
/**
* Called immediately after the callback specified in before is completed.
* @param asyncId the unique identifier assigned to the resource which has executed the callback.
*/
after?(asyncId: number): void;
/**
* Called when a promise has resolve() called. This may not be in the same execution id
* as the promise itself.
* @param asyncId the unique id for the promise that was resolve()d.
*/
promiseResolve?(asyncId: number): void;
/**
* Called after the resource corresponding to asyncId is destroyed
* @param asyncId a unique ID for the async resource
*/
destroy?(asyncId: number): void;
}
interface AsyncHook {
/**
* Enable the callbacks for a given AsyncHook instance. If no callbacks are provided enabling is a noop.
*/
enable(): this;
/**
* Disable the callbacks for a given AsyncHook instance from the global pool of AsyncHook callbacks to be executed. Once a hook has been disabled it will not be called again until enabled.
*/
disable(): this;
}
/**
* Registers functions to be called for different lifetime events of each async operation.
* @param options the callbacks to register
* @return an AsyncHooks instance used for disabling and enabling hooks
*/
function createHook(options: HookCallbacks): AsyncHook;
interface AsyncResourceOptions {
/**
* The ID of the execution context that created this async event.
* @default executionAsyncId()
*/
triggerAsyncId?: number;
/**
* Disables automatic `emitDestroy` when the object is garbage collected.
* This usually does not need to be set (even if `emitDestroy` is called
* manually), unless the resource's `asyncId` is retrieved and the
* sensitive API's `emitDestroy` is called with it.
* @default false
*/
requireManualDestroy?: boolean;
}
/**
* The class AsyncResource was designed to be extended by the embedder's async resources.
* Using this users can easily trigger the lifetime events of their own resources.
*/
class AsyncResource {
/**
* AsyncResource() is meant to be extended. Instantiating a
* new AsyncResource() also triggers init. If triggerAsyncId is omitted then
* async_hook.executionAsyncId() is used.
* @param type The type of async event.
* @param triggerAsyncId The ID of the execution context that created
* this async event (default: `executionAsyncId()`), or an
* AsyncResourceOptions object (since 9.3)
*/
constructor(type: string, triggerAsyncId?: number|AsyncResourceOptions);
/**
* Binds the given function to the current execution context.
* @param fn The function to bind to the current execution context.
* @param type An optional name to associate with the underlying `AsyncResource`.
*/
static bind<Func extends (...args: any[]) => any>(fn: Func, type?: string): Func & { asyncResource: AsyncResource };
/**
* Binds the given function to execute to this `AsyncResource`'s scope.
* @param fn The function to bind to the current `AsyncResource`.
*/
bind<Func extends (...args: any[]) => any>(fn: Func): Func & { asyncResource: AsyncResource };
/**
* Call the provided function with the provided arguments in the
* execution context of the async resource. This will establish the
* context, trigger the AsyncHooks before callbacks, call the function,
* trigger the AsyncHooks after callbacks, and then restore the original
* execution context.
* @param fn The function to call in the execution context of this
* async resource.
* @param thisArg The receiver to be used for the function call.
* @param args Optional arguments to pass to the function.
*/
runInAsyncScope<This, Result>(fn: (this: This, ...args: any[]) => Result, thisArg?: This, ...args: any[]): Result;
/**
* Call AsyncHooks destroy callbacks.
*/
emitDestroy(): this;
/**
* @return the unique ID assigned to this AsyncResource instance.
*/
asyncId(): number;
/**
* @return the trigger ID for this AsyncResource instance.
*/
triggerAsyncId(): number;
}
/**
* When having multiple instances of `AsyncLocalStorage`, they are independent
* from each other. It is safe to instantiate this class multiple times.
*/
class AsyncLocalStorage<T> {
/**
* This method disables the instance of `AsyncLocalStorage`. All subsequent calls
* to `asyncLocalStorage.getStore()` will return `undefined` until
* `asyncLocalStorage.run()` is called again.
*
* When calling `asyncLocalStorage.disable()`, all current contexts linked to the
* instance will be exited.
*
* Calling `asyncLocalStorage.disable()` is required before the
* `asyncLocalStorage` can be garbage collected. This does not apply to stores
* provided by the `asyncLocalStorage`, as those objects are garbage collected
* along with the corresponding async resources.
*
* This method is to be used when the `asyncLocalStorage` is not in use anymore
* in the current process.
*/
disable(): void;
/**
* This method returns the current store. If this method is called outside of an
* asynchronous context initialized by calling `asyncLocalStorage.run`, it will
* return `undefined`.
*/
getStore(): T | undefined;
/**
* This methods runs a function synchronously within a context and return its
* return value. The store is not accessible outside of the callback function or
* the asynchronous operations created within the callback.
*
* Optionally, arguments can be passed to the function. They will be passed to the
* callback function.
*
* I the callback function throws an error, it will be thrown by `run` too. The
* stacktrace will not be impacted by this call and the context will be exited.
*/
// TODO: Apply generic vararg once available
run<R>(store: T, callback: (...args: any[]) => R, ...args: any[]): R;
/**
* This methods runs a function synchronously outside of a context and return its
* return value. The store is not accessible within the callback function or the
* asynchronous operations created within the callback.
*
* Optionally, arguments can be passed to the function. They will be passed to the
* callback function.
*
* If the callback function throws an error, it will be thrown by `exit` too. The
* stacktrace will not be impacted by this call and the context will be
* re-entered.
*/
// TODO: Apply generic vararg once available
exit<R>(callback: (...args: any[]) => R, ...args: any[]): R;
/**
* Calling `asyncLocalStorage.enterWith(store)` will transition into the context
* for the remainder of the current synchronous execution and will persist
* through any following asynchronous calls.
*/
enterWith(store: T): void;
}
}
// NOTE: These definitions support NodeJS and TypeScript 3.7.
// NOTE: TypeScript version-specific augmentations can be found in the following paths:
// - ~/base.d.ts - Shared definitions common to all TypeScript versions
// - ~/index.d.ts - Definitions specific to TypeScript 2.1
// - ~/ts3.7/base.d.ts - Definitions specific to TypeScript 3.7
// - ~/ts3.7/index.d.ts - Definitions specific to TypeScript 3.7 with assert pulled in
// Reference required types from the default lib:
/// <reference lib="es2018" />
/// <reference lib="esnext.asynciterable" />
/// <reference lib="esnext.intl" />
/// <reference lib="esnext.bigint" />
// Base definitions for all NodeJS modules that are not specific to any version of TypeScript:
/// <reference path="ts3.6/base.d.ts" />
// TypeScript 3.7-specific augmentations:
/// <reference path="assert.d.ts" />
declare module 'buffer' {
import { BinaryLike } from 'crypto';
export const INSPECT_MAX_BYTES: number;
export const kMaxLength: number;
export const kStringMaxLength: number;
export const constants: {
MAX_LENGTH: number;
MAX_STRING_LENGTH: number;
};
const BuffType: typeof Buffer;
export type TranscodeEncoding = "ascii" | "utf8" | "utf16le" | "ucs2" | "latin1" | "binary";
export function transcode(source: Uint8Array, fromEnc: TranscodeEncoding, toEnc: TranscodeEncoding): Buffer;
export const SlowBuffer: {
/** @deprecated since v6.0.0, use `Buffer.allocUnsafeSlow()` */
new(size: number): Buffer;
prototype: Buffer;
};
export { BuffType as Buffer };
/**
* @experimental
*/
export interface BlobOptions {
/**
* @default 'utf8'
*/
encoding?: BufferEncoding;
/**
* The Blob content-type. The intent is for `type` to convey
* the MIME media type of the data, however no validation of the type format
* is performed.
*/
type?: string;
}
/**
* @experimental
*/
export class Blob {
/**
* Returns a promise that fulfills with an {ArrayBuffer} containing a copy of the `Blob` data.
*/
readonly size: number;
/**
* The content-type of the `Blob`.
*/
readonly type: string;
/**
* Creates a new `Blob` object containing a concatenation of the given sources.
*
* {ArrayBuffer}, {TypedArray}, {DataView}, and {Buffer} sources are copied into
* the 'Blob' and can therefore be safely modified after the 'Blob' is created.
*
* String sources are also copied into the `Blob`.
*/
constructor(sources: Array<(BinaryLike | Blob)>, options?: BlobOptions);
arrayBuffer(): Promise<ArrayBuffer>;
/**
* @param start The starting index.
* @param end The ending index.
* @param type The content-type for the new `Blob`
*/
slice(start?: number, end?: number, type?: string): Blob;
/**
* Returns a promise that resolves the contents of the `Blob` decoded as a UTF-8 string.
*/
text(): Promise<string>;
}
}
declare module 'node:buffer' {
export * from 'buffer';
}
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declare module 'cluster' {
import * as child from 'child_process';
import EventEmitter = require('events');
import * as net from 'net';
// interfaces
interface ClusterSettings {
execArgv?: string[]; // default: process.execArgv
exec?: string;
args?: string[];
silent?: boolean;
stdio?: any[];
uid?: number;
gid?: number;
inspectPort?: number | (() => number);
}
interface Address {
address: string;
port: number;
addressType: number | "udp4" | "udp6"; // 4, 6, -1, "udp4", "udp6"
}
class Worker extends EventEmitter {
id: number;
process: child.ChildProcess;
send(message: child.Serializable, sendHandle?: child.SendHandle, callback?: (error: Error | null) => void): boolean;
kill(signal?: string): void;
destroy(signal?: string): void;
disconnect(): void;
isConnected(): boolean;
isDead(): boolean;
exitedAfterDisconnect: boolean;
/**
* events.EventEmitter
* 1. disconnect
* 2. error
* 3. exit
* 4. listening
* 5. message
* 6. online
*/
addListener(event: string, listener: (...args: any[]) => void): this;
addListener(event: "disconnect", listener: () => void): this;
addListener(event: "error", listener: (error: Error) => void): this;
addListener(event: "exit", listener: (code: number, signal: string) => void): this;
addListener(event: "listening", listener: (address: Address) => void): this;
addListener(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
addListener(event: "online", listener: () => void): this;
emit(event: string | symbol, ...args: any[]): boolean;
emit(event: "disconnect"): boolean;
emit(event: "error", error: Error): boolean;
emit(event: "exit", code: number, signal: string): boolean;
emit(event: "listening", address: Address): boolean;
emit(event: "message", message: any, handle: net.Socket | net.Server): boolean;
emit(event: "online"): boolean;
on(event: string, listener: (...args: any[]) => void): this;
on(event: "disconnect", listener: () => void): this;
on(event: "error", listener: (error: Error) => void): this;
on(event: "exit", listener: (code: number, signal: string) => void): this;
on(event: "listening", listener: (address: Address) => void): this;
on(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
on(event: "online", listener: () => void): this;
once(event: string, listener: (...args: any[]) => void): this;
once(event: "disconnect", listener: () => void): this;
once(event: "error", listener: (error: Error) => void): this;
once(event: "exit", listener: (code: number, signal: string) => void): this;
once(event: "listening", listener: (address: Address) => void): this;
once(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
once(event: "online", listener: () => void): this;
prependListener(event: string, listener: (...args: any[]) => void): this;
prependListener(event: "disconnect", listener: () => void): this;
prependListener(event: "error", listener: (error: Error) => void): this;
prependListener(event: "exit", listener: (code: number, signal: string) => void): this;
prependListener(event: "listening", listener: (address: Address) => void): this;
prependListener(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
prependListener(event: "online", listener: () => void): this;
prependOnceListener(event: string, listener: (...args: any[]) => void): this;
prependOnceListener(event: "disconnect", listener: () => void): this;
prependOnceListener(event: "error", listener: (error: Error) => void): this;
prependOnceListener(event: "exit", listener: (code: number, signal: string) => void): this;
prependOnceListener(event: "listening", listener: (address: Address) => void): this;
prependOnceListener(event: "message", listener: (message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
prependOnceListener(event: "online", listener: () => void): this;
}
interface Cluster extends EventEmitter {
Worker: Worker;
disconnect(callback?: () => void): void;
fork(env?: any): Worker;
isMaster: boolean;
isWorker: boolean;
schedulingPolicy: number;
settings: ClusterSettings;
setupMaster(settings?: ClusterSettings): void;
worker?: Worker;
workers?: NodeJS.Dict<Worker>;
readonly SCHED_NONE: number;
readonly SCHED_RR: number;
/**
* events.EventEmitter
* 1. disconnect
* 2. exit
* 3. fork
* 4. listening
* 5. message
* 6. online
* 7. setup
*/
addListener(event: string, listener: (...args: any[]) => void): this;
addListener(event: "disconnect", listener: (worker: Worker) => void): this;
addListener(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): this;
addListener(event: "fork", listener: (worker: Worker) => void): this;
addListener(event: "listening", listener: (worker: Worker, address: Address) => void): this;
addListener(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
addListener(event: "online", listener: (worker: Worker) => void): this;
addListener(event: "setup", listener: (settings: ClusterSettings) => void): this;
emit(event: string | symbol, ...args: any[]): boolean;
emit(event: "disconnect", worker: Worker): boolean;
emit(event: "exit", worker: Worker, code: number, signal: string): boolean;
emit(event: "fork", worker: Worker): boolean;
emit(event: "listening", worker: Worker, address: Address): boolean;
emit(event: "message", worker: Worker, message: any, handle: net.Socket | net.Server): boolean;
emit(event: "online", worker: Worker): boolean;
emit(event: "setup", settings: ClusterSettings): boolean;
on(event: string, listener: (...args: any[]) => void): this;
on(event: "disconnect", listener: (worker: Worker) => void): this;
on(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): this;
on(event: "fork", listener: (worker: Worker) => void): this;
on(event: "listening", listener: (worker: Worker, address: Address) => void): this;
on(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
on(event: "online", listener: (worker: Worker) => void): this;
on(event: "setup", listener: (settings: ClusterSettings) => void): this;
once(event: string, listener: (...args: any[]) => void): this;
once(event: "disconnect", listener: (worker: Worker) => void): this;
once(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): this;
once(event: "fork", listener: (worker: Worker) => void): this;
once(event: "listening", listener: (worker: Worker, address: Address) => void): this;
once(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
once(event: "online", listener: (worker: Worker) => void): this;
once(event: "setup", listener: (settings: ClusterSettings) => void): this;
prependListener(event: string, listener: (...args: any[]) => void): this;
prependListener(event: "disconnect", listener: (worker: Worker) => void): this;
prependListener(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): this;
prependListener(event: "fork", listener: (worker: Worker) => void): this;
prependListener(event: "listening", listener: (worker: Worker, address: Address) => void): this;
prependListener(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this; // the handle is a net.Socket or net.Server object, or undefined.
prependListener(event: "online", listener: (worker: Worker) => void): this;
prependListener(event: "setup", listener: (settings: ClusterSettings) => void): this;
prependOnceListener(event: string, listener: (...args: any[]) => void): this;
prependOnceListener(event: "disconnect", listener: (worker: Worker) => void): this;
prependOnceListener(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): this;
prependOnceListener(event: "fork", listener: (worker: Worker) => void): this;
prependOnceListener(event: "listening", listener: (worker: Worker, address: Address) => void): this;
// the handle is a net.Socket or net.Server object, or undefined.
prependOnceListener(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): this;
prependOnceListener(event: "online", listener: (worker: Worker) => void): this;
prependOnceListener(event: "setup", listener: (settings: ClusterSettings) => void): this;
}
const SCHED_NONE: number;
const SCHED_RR: number;
function disconnect(callback?: () => void): void;
function fork(env?: any): Worker;
const isMaster: boolean;
const isWorker: boolean;
let schedulingPolicy: number;
const settings: ClusterSettings;
function setupMaster(settings?: ClusterSettings): void;
const worker: Worker;
const workers: NodeJS.Dict<Worker>;
/**
* events.EventEmitter
* 1. disconnect
* 2. exit
* 3. fork
* 4. listening
* 5. message
* 6. online
* 7. setup
*/
function addListener(event: string, listener: (...args: any[]) => void): Cluster;
function addListener(event: "disconnect", listener: (worker: Worker) => void): Cluster;
function addListener(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): Cluster;
function addListener(event: "fork", listener: (worker: Worker) => void): Cluster;
function addListener(event: "listening", listener: (worker: Worker, address: Address) => void): Cluster;
// the handle is a net.Socket or net.Server object, or undefined.
function addListener(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): Cluster;
function addListener(event: "online", listener: (worker: Worker) => void): Cluster;
function addListener(event: "setup", listener: (settings: ClusterSettings) => void): Cluster;
function emit(event: string | symbol, ...args: any[]): boolean;
function emit(event: "disconnect", worker: Worker): boolean;
function emit(event: "exit", worker: Worker, code: number, signal: string): boolean;
function emit(event: "fork", worker: Worker): boolean;
function emit(event: "listening", worker: Worker, address: Address): boolean;
function emit(event: "message", worker: Worker, message: any, handle: net.Socket | net.Server): boolean;
function emit(event: "online", worker: Worker): boolean;
function emit(event: "setup", settings: ClusterSettings): boolean;
function on(event: string, listener: (...args: any[]) => void): Cluster;
function on(event: "disconnect", listener: (worker: Worker) => void): Cluster;
function on(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): Cluster;
function on(event: "fork", listener: (worker: Worker) => void): Cluster;
function on(event: "listening", listener: (worker: Worker, address: Address) => void): Cluster;
function on(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): Cluster; // the handle is a net.Socket or net.Server object, or undefined.
function on(event: "online", listener: (worker: Worker) => void): Cluster;
function on(event: "setup", listener: (settings: ClusterSettings) => void): Cluster;
function once(event: string, listener: (...args: any[]) => void): Cluster;
function once(event: "disconnect", listener: (worker: Worker) => void): Cluster;
function once(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): Cluster;
function once(event: "fork", listener: (worker: Worker) => void): Cluster;
function once(event: "listening", listener: (worker: Worker, address: Address) => void): Cluster;
function once(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): Cluster; // the handle is a net.Socket or net.Server object, or undefined.
function once(event: "online", listener: (worker: Worker) => void): Cluster;
function once(event: "setup", listener: (settings: ClusterSettings) => void): Cluster;
function removeListener(event: string, listener: (...args: any[]) => void): Cluster;
function removeAllListeners(event?: string): Cluster;
function setMaxListeners(n: number): Cluster;
function getMaxListeners(): number;
function listeners(event: string): Function[];
function listenerCount(type: string): number;
function prependListener(event: string, listener: (...args: any[]) => void): Cluster;
function prependListener(event: "disconnect", listener: (worker: Worker) => void): Cluster;
function prependListener(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): Cluster;
function prependListener(event: "fork", listener: (worker: Worker) => void): Cluster;
function prependListener(event: "listening", listener: (worker: Worker, address: Address) => void): Cluster;
// the handle is a net.Socket or net.Server object, or undefined.
function prependListener(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): Cluster;
function prependListener(event: "online", listener: (worker: Worker) => void): Cluster;
function prependListener(event: "setup", listener: (settings: ClusterSettings) => void): Cluster;
function prependOnceListener(event: string, listener: (...args: any[]) => void): Cluster;
function prependOnceListener(event: "disconnect", listener: (worker: Worker) => void): Cluster;
function prependOnceListener(event: "exit", listener: (worker: Worker, code: number, signal: string) => void): Cluster;
function prependOnceListener(event: "fork", listener: (worker: Worker) => void): Cluster;
function prependOnceListener(event: "listening", listener: (worker: Worker, address: Address) => void): Cluster;
// the handle is a net.Socket or net.Server object, or undefined.
function prependOnceListener(event: "message", listener: (worker: Worker, message: any, handle: net.Socket | net.Server) => void): Cluster;
function prependOnceListener(event: "online", listener: (worker: Worker) => void): Cluster;
function prependOnceListener(event: "setup", listener: (settings: ClusterSettings) => void): Cluster;
function eventNames(): string[];
}
declare module 'console' {
import { InspectOptions } from 'util';
global {
// This needs to be global to avoid TS2403 in case lib.dom.d.ts is present in the same build
interface Console {
Console: NodeJS.ConsoleConstructor;
/**
* A simple assertion test that verifies whether `value` is truthy.
* If it is not, an `AssertionError` is thrown.
* If provided, the error `message` is formatted using `util.format()` and used as the error message.
*/
assert(value: any, message?: string, ...optionalParams: any[]): void;
/**
* When `stdout` is a TTY, calling `console.clear()` will attempt to clear the TTY.
* When `stdout` is not a TTY, this method does nothing.
*/
clear(): void;
/**
* Maintains an internal counter specific to `label` and outputs to `stdout` the number of times `console.count()` has been called with the given `label`.
*/
count(label?: string): void;
/**
* Resets the internal counter specific to `label`.
*/
countReset(label?: string): void;
/**
* The `console.debug()` function is an alias for {@link console.log}.
*/
debug(message?: any, ...optionalParams: any[]): void;
/**
* Uses {@link util.inspect} on `obj` and prints the resulting string to `stdout`.
* This function bypasses any custom `inspect()` function defined on `obj`.
*/
dir(obj: any, options?: InspectOptions): void;
/**
* This method calls {@link console.log} passing it the arguments received. Please note that this method does not produce any XML formatting
*/
dirxml(...data: any[]): void;
/**
* Prints to `stderr` with newline.
*/
error(message?: any, ...optionalParams: any[]): void;
/**
* Increases indentation of subsequent lines by two spaces.
* If one or more `label`s are provided, those are printed first without the additional indentation.
*/
group(...label: any[]): void;
/**
* The `console.groupCollapsed()` function is an alias for {@link console.group}.
*/
groupCollapsed(...label: any[]): void;
/**
* Decreases indentation of subsequent lines by two spaces.
*/
groupEnd(): void;
/**
* The {@link console.info} function is an alias for {@link console.log}.
*/
info(message?: any, ...optionalParams: any[]): void;
/**
* Prints to `stdout` with newline.
*/
log(message?: any, ...optionalParams: any[]): void;
/**
* This method does not display anything unless used in the inspector.
* Prints to `stdout` the array `array` formatted as a table.
*/
table(tabularData: any, properties?: ReadonlyArray<string>): void;
/**
* Starts a timer that can be used to compute the duration of an operation. Timers are identified by a unique `label`.
*/
time(label?: string): void;
/**
* Stops a timer that was previously started by calling {@link console.time} and prints the result to `stdout`.
*/
timeEnd(label?: string): void;
/**
* For a timer that was previously started by calling {@link console.time}, prints the elapsed time and other `data` arguments to `stdout`.
*/
timeLog(label?: string, ...data: any[]): void;
/**
* Prints to `stderr` the string 'Trace :', followed by the {@link util.format} formatted message and stack trace to the current position in the code.
*/
trace(message?: any, ...optionalParams: any[]): void;
/**
* The {@link console.warn} function is an alias for {@link console.error}.
*/
warn(message?: any, ...optionalParams: any[]): void;
// --- Inspector mode only ---
/**
* This method does not display anything unless used in the inspector.
* Starts a JavaScript CPU profile with an optional label.
*/
profile(label?: string): void;
/**
* This method does not display anything unless used in the inspector.
* Stops the current JavaScript CPU profiling session if one has been started and prints the report to the Profiles panel of the inspector.
*/
profileEnd(label?: string): void;
/**
* This method does not display anything unless used in the inspector.
* Adds an event with the label `label` to the Timeline panel of the inspector.
*/
timeStamp(label?: string): void;
}
var console: Console;
namespace NodeJS {
interface ConsoleConstructorOptions {
stdout: WritableStream;
stderr?: WritableStream;
ignoreErrors?: boolean;
colorMode?: boolean | 'auto';
inspectOptions?: InspectOptions;
}
interface ConsoleConstructor {
prototype: Console;
new(stdout: WritableStream, stderr?: WritableStream, ignoreErrors?: boolean): Console;
new(options: ConsoleConstructorOptions): Console;
}
interface Global {
console: typeof console;
}
}
}
export = console;
}
/** @deprecated since v6.3.0 - use constants property exposed by the relevant module instead. */
declare module 'constants' {
import { constants as osConstants, SignalConstants } from 'os';
import { constants as cryptoConstants } from 'crypto';
import { constants as fsConstants } from 'fs';
const exp: typeof osConstants.errno &
typeof osConstants.priority &
SignalConstants &
typeof cryptoConstants &
typeof fsConstants;
export = exp;
}
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declare var global: NodeJS.Global & typeof globalThis;
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